Title: Experienced 3D modeller for indie game: Creating quality characters and environments
Project Description: I am developing an indie game and am looking for an experienced 3D modeller to create quality 3D models of characters and environments. The project is well structured with clear requirements and deadlines.
Note: This project also includes details of the antagonist, player animations, two protagonists and NPCs and the initial menu, which are an extension of the TOR and are provided for completeness. These details will be revealed as the project is discussed.
Requirements:
Creating realistic 3D models of characters and environments Using Autodesk Maya and Pixologic Zbrush for modelling and detailing Texturing and rendering models using Adobe Photoshop and Blender Integrating models into the Godot game engine Prerequisites:
Budget: $350 Timeline: 2 months (1-3 months) Experience Level: Medium. Contract Type: Temporary (not expected to be full-time at this time) Expectations:
Clear understanding of tasks and deliverables Good communication and regular updates on progress Willingness to give feedback and make adjustments Contact Information: Please contact me for more information and to discuss the project.