Status - App live on both stores, stable. - Codebase upgraded to Flutter 3.32.x with updated dependencies. - Builds run but key issues remain unresolved.
Core Issues to Fix 1. iOS (Xcode 16, iOS SDK 17/18) — Selfie screen responsiveness (multiple taps required). 2. Android (SDK 34) — Incorrect color payloads (black stored instead of selected value). 3. iOS Rendering — Green tint applied to faces (Flutter bridge issue). 4. iOS Slider — Opacity slider stutters; should update on release, not every tick.
UI Fixes 5. Navigation — Back arrow not working in selfie/analysis flow. 6. UI Cleanup — Remove border line around button. 7. iOS Product Visualisation — Colours appear low/washed-out. 8. UI Scaling — Oversized buttons in some views.
Requirements - Senior Flutter engineer with Swift + Kotlin expertise. - macOS with Xcode 16, iOS SDK 17 device/simulator. - Ability to handle Flutter.h, modulemap, use_frameworks!, Bitcode off, xcframework conversions, plugin fixes. - Must produce signed release builds for both platforms and upload: iOS → TestFlight v2.0 Android → Google Play Test Track
Deliverables - All functional and UI issues resolved. - Release-ready builds validated and deployed to both stores.
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03 Dec 2025 10:57 GMT
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